Preliminary 3DMark 06 results
3DMark06 score: 9695
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Hardware details
| General information |
| Operating system |
Microsoft Windows XP |
| System type |
32-bit |
| Motherboard manufacturer |
ASUSTeK Computer INC. |
| Motherboard model |
StrikerExtreme |
| Hard drive model |
WDC WD3200KS-00PFB0 |
| Memory |
2048 MB |
| Slot 1 |
1024 MB |
| Slot 2 |
Empty |
| Slot 3 |
1024 MB |
| Slot 4 |
Empty |
| Processor information |
| Processor |
Intel Core 2 Quad Q6600 |
| Processor clock |
2400 MHz |
| Physical and logical processors |
1 / 4 |
| Multicore |
4 Processor Cores |
| FSB |
266 MHz |
| Display information |
| Graphics card |
NVIDIA GeForce 8800 GT |
| Graphics card vendor |
Nvidia Corp |
| Graphics memory |
512.0 |
| Core clock |
0.0 |
| Memory clock |
0.0 |
| Driver name |
NVIDIA GeForce 8800 GT |
| Driver version |
6.14.11.6928 |
| Driver status |
Non WHQL – Not FM Approved |
| Linked display adapters |
No |
Result details
| Benchmark settings |
| Program Version |
3DMark06 Revision 1 Build 0 |
| Resolution |
1680×1050 |
| Full Screen Anti-Aliasing |
8 Sample AA |
| Texture Filtering |
Anisotropic16x |
| Vertex Shader Profile |
3_0 |
| Pixel Shader Profile |
3_0 |
| Force Full Precision |
No |
| Disable Post-processing |
No |
| Force Software Vertex Shaders |
No |
| Force Software FP Filtering |
No |
| Disable Harware Shadow Mapping |
No |
| Colour Mipmaps |
No |
| Repeat Count |
Off |
| Fixed Framerate |
Off |
| Main test results |
| 3DMark Score |
9695 3DMarks |
| SM 2.0 Score |
4381 Marks |
| SM 3.0 Score |
3437 Marks |
| CPU Score |
3712 Marks |
| Test Results |
| Graphics Tests |
| 1 – Return to Proxycon |
37.18 FPS |
| 2 – Firefly Forest |
35.83 FPS |
| CPU Tests |
| CPU1 – Red Valley |
1.23 FPS |
| CPU2 – Red Valley |
1.79 FPS |
| HDR Tests |
| 1 – Canyon Flight (SM 3.0) |
39.14 FPS |
| 2 – Deep Freeze (SM 3.0) |
29.6 FPS |
| Feature Tests |
| Fill Rate – Single Texturing |
9236.02 MTexels/s |
| Fill Rate – Multi Texturing |
47401.19 MTexels/s |
| Pixel Shader |
358.4 FPS |
| Vertex Shader – Simple |
290.16 MVertices/s |
| Vertex Shader – Complex |
129.73 MVertices/s |
| Shader Particles (SM 3.0) |
58.78 FPS |
| Perlin Noise (SM 3.0) |
209.71 FPS |
| Batch Tests |
| 8 Triangles |
26.76 MTriangles/s |
| 32 Triangles |
56.55 MTriangles/s |
| 128 Triangles |
95.68 MTriangles/s |
| 512 Triangles |
124.23 MTriangles/s |
| 2048 Triangles |
130.71 MTriangles/s |
| 32768 Triangles |
133.18 MTriangles/ |